Very nicely done, just needs a little work
The game itself is fantastic. The graphics are nice though not amazing (the backgrounds and handdrawn stuff are cool but the ship and enemies are a little plain.) The difficulty goes from easy to super hard kind of quickly but most of that is due to the controls(more later). The music is pretty sweet and the storyline is cool too.
The only huge problem is the controls. The dpad mode is completely useless. My ship was flying all over the screen with the slightest movement of my thumb, and the fire and bomb buttons are too small and too close. Honestly, this control scheme should just be axed. I cant think of any way it would work for this game. They should be replaced with a tilt to move, touch to shoot option or something useful like that. The touch controls are better but I HATE that autofire is always on (soo many games are guilty of this). That made Dendro or whatever nearly impossible to beat, as every movement i made meant getting hit with a barrage of asteroids (for those who cant figure out how to beat him, dont fire at him while hes flying in figure 8 or he will shoot asteroids everywhere, wait until he only moves side to side). Plus were being scored on accuracy, so we should be able to move without shooting. It would be way better if there was an option for one finger touch to move, and a second finger anywhere on the screen to fire. And bombs should be activated by a button, double taps are not shooter friendly.
The last thing Ill say is it would be sweet if when a new weapon is picked up, the old weapon is dropped as a powerup so we can pick it up again if we didnt mean to grab or dont like the new one.
This game would definitely get 5 stars from me if the controls were upgraded.
iamseamonster about
Nanoids